This installment of All the World's a Stage is the second in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself.
If you've seen Lord of the Rings, or read any other fantasy story in which orcs are portrayed, you probably think orcs are hideous humanoid monsters charging mindlessly forward to slaughter helpless innocents. Azerothian orcs are significantly different, however, with a shamanistic culture that prides honor above all other virtues.
But unless you've played World of Warcraft or Warcraft 3, you probably wouldn't know that. The orcs of Warcraft 1 and 2 were pretty squarely in "bad guy" territory, and it is only with the story of Thrall's rise to power and return to shamanism that we find out what the orcs' true history is.
Ironically, the story of the orcs is a bit like that of the horrors of modern Nazis and the lore of the ancient Jews mixed together. Imagine that the vast majority of your species came under the sway of a terrible and evil leader, utterly determined to commit genocide against your peaceful neighbors. After carrying out this deplorable task, your people sought a new enemy, and found a new world to destroy. In the midst of this conquest, however, your people's political leadership failed, the way back home was cut off, and you all ended up as slaves in exile, lethargic and utterly without hope. Suddenly, a hero appeared to unite your people, overcome your former masters, restore your ancient faith, reclaim your dignity, and establish a new homeland.
What follows is a brief account of the events most orcs know about or lived through, and a glimpse of the effects they would have had on your character.
Welcome to Know Your Lore, where each week (except for last week, sorry guys!) Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? E-mail us! Or, if you have a question for our sister column Ask a Lore Nerd, e-mail us those, too!
Most of us probably know the Barrens as the far, far too big and empty zone that we all spent too long running through. I know I do. You whippersnappers these days and your three flight paths. In my day, we had one and we ran to Ratchet on foot every single time. You kids nowadays have it easy. All of that aside, though, did you know it was originally a lush forest, some of which was part of the ancient Kaldorei territory?
It used to be a much more peaceful (and tolerable) place than it is now. Of course, we're talking ten thousand years ago. That place totally sucks now. Don't get all sentimental on me and pretend it's deep and meaningful and spiritual to quest there or something. It's horrible. Let's learn about it anyway, because learning is fun! ...Right?
Here's a nice tidbit from the Games convention at Leipzig, Germany in the form a bundle of Wrath news. Tom Chilton and J. Allen Brack gave a pair of interviews to Getbuffed.de and Gamona.de. In the Getbuffed interview embedded above, they discuss the future of the lore and raids, most notably Icecrown Glacier, the home of Arthas.
Paul sent us this picture (thanks!) he saw on a ride at a traveling fair -- he doesn't say where he's from, but he does play on the EU realms, so we imagine this to be somewhere in the gypsy country of France (France has some gypsy country, right?), in among the carnies and popcorn. As you can see, it's everyone's favorite Warcraft image, "repurposed" into a scary ghost train ride. And if you click to embiggen the photo, you can see that it's not just Thrall on the sign. Apparently ghost train ride artists aren't scared by a little thing like copyright law.
Of course, while non-Warcraft players would probably see a sign like that and think it's gross or scary, we know the truth: Thrall's a loveable badass. He's the guy you elected the supreme leader of Azeroth by a huge margin, so using him on a ride that's supposed to be scary kind of defeats the purpose. While most might leave that ride screaming in fear, we'll probably just leave it screaming, "For the Horde!"
Update: I'm told that the art is not of Thrall but is instead Grom, something that has shaken me to the very foundations of the day I first bought Warcraft III. I always thought it was Thrall on the box cover. Oh well.
Also, I apologize to Paul, our French readers, and the gypsies of the European continent. Paul didn't say where he saw this ride, and my overactive imagination pushed me to envision a traveling gypsy camp somewhere in the wilds of France. I meant no offense -- in fact, even though I'm a lifelong American (Midwestern, even), I feel a kinship with the traveling gypsies of the old country. That's probably why I thought it was them.
You never realize how much junk you have until you have to move. It is the same in World of Warcraft. You never realize how much junk you're carrying around in your bags until you get a really great drop, followed by the "inventory is full" message. There is never enough bag space.
Sometimes it's the junk I pick up that makes me giggle as I play. It makes me wonder, just what sort of people could come up with a joke like that, or an obscure reference that is stretched to the very edge, but still very recognizable.
Either way, your guess is as good as mine. So, what do you think he's doing with that particular item in tow?
This comic is dedicated to, and somewhat inspired by, my friend Jesse. I almost introduced a new character from the Alliance, but I know how much he hates Horde, so I had to use my Tauren to spite him.
I'm moving this weekend, and packing and cleaning all week, so this week's episode is a short one!
When I first heard that Blizzard announced the Recruit-a-Friend program was going to be giving zhevra mounts as incentive, I must say that I heaved a very audible groan. You see, we've already referred all the friends we can talk into playing, the last of which we drug into our mad little World (of Warcraft) not even a month ago.
So, after reading through all the things being offered as referral incentive, my significant other decided to make the suggestion that I start a new account so that he can have a zhevra mount. My response was something very similar to what you see when you click the banner. That and I had to torture the target of what I consider to be one of the most annoying quests ever. Two hours for four hooves is crazy, and I am apparently that unlucky!
Here's another player-run RP event that looks like a lot of fun -- the Zandalari, a 'tribe' (read: guild) on the Moon Guard server apparently hosts a weekly "story circle," in which they sit around and tell stories of all kinds. As usual, I remain not so into RP, but I am very much into storytelling and fun player-run events, and this evening sounds like a good time, especially if you just sit and listen (or read, as the case may be).
If you'd like to go, it'll be at the Grom'gol base camp in Stranglethorn (so it's Horde only, but you can roll an alt and fly from Orgrimmar) over on Moon Guard this evening (and every Thursday) at 8pm server. And I'm sure I don't have to say this, but if you do go, be sure to be respectful, or they'll definitely whip out the ignore stick on you, or worse -- it's an RP server, so no monkey business.
And be sure to take lots of pics and send them to us if you like -- we always love hearing about creative player-run events on the servers.
Welcome back for another Barrens Chat comic. I would up front like to say that I am very excited about exotic pets. So excited, I had to poke fun at fellow blogger Daniel Howell for his post last week on the topic of exotic pets. Although I think I might have been a little misleading when I first ran the idea of what I wanted to do past him.
Either way, I'm still playing with a few drawing and coloring changes here and there. I didn't darken the outlines this time around, but I think it makes it a bit harder to see in places.
Thank you, Daniel, for pointing me towards your banner for a reference, even if I didn't specify what it was I was referencing exactly.
See you next week!
Gallery: Barrens Chat
Barrens Chat is a weekly comic installment created on caffeine and pixy sticks. Although we've yet again decided to abuse Hunters in any way we can find, sometimes we go after the tankier players, too. Stop by every week to see a new comic, and hope that the sugar stash has run out by then.
Now, I know last week I said in a comment that I am trying something entirely new this week. However, that plan sort of backfired when I found out my scanner is no longer in the realm of the living, and those Spirit Healers apparently don't speak binary.
I've Wanted to put this comic up since I saw the movie. If you have not seen it, you might not get this unless you watched the movie previews, or have someone explain it.
Sometimes we just find ourselves compelled to do nice things.Sukalin of EU-Anarchronos told a tale of a complete stranger coming to his rescue: Just a few minutes ago, I was running down through Stranglethorn Vale on my 20 Warlock, so I could get to BootyBay and eventually The Barrens to do my Succubus quest. I kept getting attacked by beasts and dying, though.
About a quarter of the way down I was attacked by a tiger and was reduced to about 5% health when a Troll Shaman called Ayisah shocked the tiger and saved me! I was grateful, of course, and expressed my gratitude in the form of emotes - but in addition to that she helped me travel down the rest of the zone by following close behind me on my way to Booty Bay.
I don't get to play World of Warcraft very often anymore. Real life comes up and gets in the way all the time, and then you have to sit back and listen to your friends talk about how much fun they've had in the past few weeks you've been away. So you sit, and you wait, and eventually you get time to log on again, run around, and have a jolly old time. Especially when you get to hang out with good people.
I've never had Ventrilo or any other sort of microphone attachment that would broadcast my voice across the Internet. For one point, I'd have to break down and buy a headset of some sort. Knowing me I'd likely break it within a week, so I'd actually need to buy two, but that's alright. The other reason is, I'm not entirely sure I want the ability to hear other absent minded people like me babbling to themselves, forgetting the rest of the world can hear them.
Okay, it's time to come clean. One of the writers here at WoW Insider biased. He prefers one of the factions in World of Warcraft over the other. He's tried both factions... has 70's in both... and has played out most of the quest content and raided most of the 60 and 70 raids both Horde and Alliance side, and in the end, he's come to one conclusion.
I've no doubt fooled all of you with my cunning use of the second person pronoun here (note: it was third person, genius), and... I didn't? You all knew I was talking about myself? Dang. Well, on with it: while I love my tauren warrior and have a blast playing my orc shaman, I really prefer Alliance over Horde. I personally have no difficulty leveling on one side or the other of the factional wall, but in general, I find the Horde quests can veer into unpleasant, even outright evil extremes that I don't like participating in. What's funny about this is, aside from a few quests I really don't like, I can't find any functional reason for my preference. I have met and played with good people on both factions, which is why I leveled two toons to 70 and another into his 60's over there (Consummate Vees, woo hoo!) and I really can't say that I prefer one faction's cities over the other. My two favorite races in the game are Tauren and Draenei, with Orcs and Humans as my second choices partially out of tradition and partially for stature reasons since I play warriors a lot.
Neutrality in factions started with the Steamwheedle Cartel and only got worse. It seems that once you get to the level cap, most of the intense rivalry between the factions, at least as expressed in the PvE game, peter off to nothing. Almost every faction accepts both Horde and Alliance fighters. In Burning Crusade, they even share the same capital, and it looks like that will be happening again in WoTLK with Dalaran -- despite that fact that, 50 levels earlier, the Horde utterly devastated Dalaran's holdings in Silverpine Forest and Hillsbrad.
The general argument for this change is that at higher levels, most people learn to put aside their differences and fight the greater challenges that threaten to wipe both sides out. My problem with that line of reasoning is that up until the end game, what we're trying to wipe out is each other.
I hope everyone who celebrated this weekend had a save and fun filled holiday.
This comic strip was actually brought about by a comment I saw made by a Blue, which one I can't recall as I read the thread it was made in two weeks ago and bookmarked the wrong one. The comment was more or less along the lines of if you want a good thing, don't rush it, and was made in response to people demanding new BGs.
The comic is a result of my being laid up with some sort of crazy bug all last week, and certain medications making me hallucinate. Fun, really, if it weren't for the fact I kept waking up thinking my scanner was talking to me.
See you next week!
Gallery: Barrens Chat
Barrens Chat is a weekly installment of comic insanity from around Azeroth. Barrens Chat is not edible, and swallowing may cause delirium in small children and the elderly. Barrens Chat is not intended to be used as a flotation device, so please use caution around water. If you are feeling like licking your Draenei friend might be a good idea, I'd suggest against it. Instead, come back next week for another comic.
It looks like the issues is not so much faction pride as friends and familiarity.Probably the most important factor is having friends or guildies to play with on the other side.Millaneous of Norgannon said that he doesn't care which side he plays, as long as he's playing with friends.Rummi of Ysera finds difficulty in breaking the link with his main character when playing on Alliance side.It's kind of Lonely and outside of one's established element.